Tech blog of j-labs' engineers. Experiences, knowledge, solutions.
24 Nov 2017 | Mateusz Starzyk
We live in the world where we are bombarded with huge amount of information, news and advertising. Computer network becomes the central place of business. For this reason databases become fatter and fatter.
24 Aug 2017 | Józef Kała
Now, when we have fully working HTML 5 game, we want to convert it to mobile version.
11 Aug 2017 | Tomasz Janczewski
Many times, we encounter the need to store date and time in our database. Throughout application development, we need to make CRUD operations on that stored data.
03 Aug 2017 | Józef Kała
It would be hard to imagine a game without a sound. Fortunately there is powerful Web Audio Api that will help us to include sound to our game.
28 Jul 2017 | Józef Kała
It’s time to make our game playable. What we need to do, is to give our hero little boost after clicking or touching the screen
29 Jun 2017 | Józef Kała
Few years ago, when Android had taken lead of the mobile market, I had decided to create game and become a millionaire as a “thousands” of mobile game developers.
22 Jun 2017 | Paweł Motyka
In this article you will find and introduction to browser’s profiles/preferences and quick solution for managing downloading files from script level.
08 Jun 2017 | Paweł Kasperowicz
IndexedDB is persistent storage key-value object-oriented database. It supports transactions. It has asynchronous API and can be used in Web Workers.
25 May 2017 | Grzegorz Pałubiak
In this article I would like to show you how to create simple application with Spring Boot on server side and Angular 2 at a front-end. It is very good combination, proper for many types of projects.